With a 10 percent higher chance of finding rare loot, lucky is my absolute favorite trait. While every character is different, these are some of the traits I’ve found the strongest for my motley collection of kinda-Kentuckians: (Image credit: The Indie Stone) Project Zomboid best traits: Which should you choose? Humans can get used to everything, apparently. Other skills like Out of Shape and Unfit simply reduce a skill, which you can train back up.Ĭlaustrophobic and Agoraphobic-which cause you to panic when inside or outside, respectively-won’t truly go away, but can be nullified if you survive long enough, since your ability to dissipate panic goes up every day. For example, Underweight, Very Underweight, Overweight, and Obese can all be changed simply by managing your weight via what you eat and when. Some put you in a disadvantaged state, but can be overcome with time and the right circumstances. Some traits can be removed, but most can't. ![]() A few have unique bonuses outside of skills-such as Inconspicuous reducing the chance of zombies spotting you or Lucky raising the chance of getting rare loot-but the majority give you a leg up against the hordes in your starting skills. Most positive traits give you some combination of bonuses to your skills. Traits are divided up into positive traits that cost points to have, and negative traits that give you points to spend. (Image credit: The Indie Stone) How do Project Zomboid traits work, exactly?
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |